Return to Vice City. A new era of crime, chaos, and cinematic storytelling — built on a decade of ambition.
Every system rebuilt from the ground up. Vice City has never felt this alive — and neither has crime.
A fully simulated economy. Businesses open and close. NPCs carry jobs, relationships, and grudges. The city breathes.
Hurricanes roll in. Heat waves push temps into the red. Miami rain hammers the neon-slicked streets unpredictably.
Multi-stage jobs with branching outcomes. The plan you make matters — every variable has a consequence.
Law enforcement adapts and learns. Lose them in the Everglades. Bribe your way out. Or go quiet for days.
A Bonnie & Clyde narrative spanning years. Two protagonists, one mission, thousands of choices along the way.
Euclid engine v2. Cloth. Water. Destruction at a granularity we've never seen in an open-world game before.
Switch between Lucia and Jason at will. Their stories collide, split, and converge as the stakes climb.
Sharp, relentless, and forged in the chaos of a Florida prison system that never gave her a second look. She's done waiting for her shot.
A drifter turned enforcer. Jason's loyalty runs deep — but his ambition runs deeper. He and Lucia want the same thing for different reasons.
Leonida state — beaches, bayous, high-rises, and the Everglades. The biggest Rockstar map to date.
146 million views in 24 hours. The most watched gaming trailer in history.